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Maimai MiLK part of the Maimai arcade rhythm game series developed and distributed by Sega, in which the player interacts with objects on a touchscreen and executes dance-like movements. The game supports both single-player and multiplayer gameplay with up to 4 players. The defining feature of maimai's arcade cabinet is its striking resemblance to a front-loading washing machine. Early advertisements and promotional materials had different joke catchphrases sprinkled in, such as "It's not a washing machine!" and "No water." At its first deployment test, maimai had "NO WASHING" written on its cabinet. Early in development, the original concept was actually a music player, instead of a rhythm game. Up to 2 players can play per cabinet, and up to 4 players can play together with more cabinets. Various kinds of notes will appear at the centre and approach the outer rim of the circular touchscreen. The player must tap, hold or slide on the touchscreen or surrounding buttons in time with the music, depending on the type of note. There are 5 types of input-timing judgements (ranging from least to most accurate to timing): 'Miss', 'Good', 'Great', 'Perfect' and 'Critical Perfect', as well as showing if they are 'Late' or 'Early'. The types of notes in the game include: <b>Tap:</b> A pink circular ring, requiring a single tap when it reaches the edge of the screen. <b>Hold:</b> A pink hexagonal bar, requiring holding for the entire length. Releasing early, or releasing midway and pressing down again will result in less score/accuracy and a 'Fast/Late Perfect', 'Great' or 'Good' rating for the object. <b>Slide:</b> A star followed by a path. The star counts like a tap, followed by a slide path starting one beat after the star is tapped. The player must trace along the path. <b>Break:</b> A red-yellow ring/star that requires a single tap and provides extra score/accuracy when tapped, requiring a 'Critical Perfect' for the full score of the note. Breaks can be paired with either a normal Pair note, or another Break note. The scoring system in maimai is very simple, percentage score is calculated based on how many PERFECT, GREAT, GOOD, MISS. The player can also get a FULL COMBO if there are no MISS. ALL PERFECT will be awarded, if all notes are PERFECT. - SSS – 100% and above - SS – 99% – 99.99% - S – 97% – 98.99% - AAA – 94% – 96.99% - AA – 90% – 93.99% - A – 80% – 89.99% - B – 60% – 79.99% - C – 40% – 59.99% - D – 20% – 39.99% - E – 10% – 19.99% - F – 9.99% and below If you start the game with 2 or more players, you can choose between VS MODE or SYNC MODE. In VS MODE, you can choose any difficulty. Eg, you can play on EXPERT, while your friend plays MASTER. In SYNC MODE, players will play the same difficulty, and try to aim for 100% SYNC
Music Machines


maimai MiLK

maimai MiLK



Product ID : 19523-0001
Price : 3250.00 USD (Change Currency)
Availability : In Stock

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About maimai MiLK

Maimai MiLK part of the Maimai arcade rhythm game series developed and distributed by Sega, in which the player interacts with objects on a touchscreen and executes dance-like movements. The game supports both single-player and multiplayer gameplay with up to 4 players.

The defining feature of maimai's arcade cabinet is its striking resemblance to a front-loading washing machine. Early advertisements and promotional materials had different joke catchphrases sprinkled in, such as "It's not a washing machine!" and "No water." At its first deployment test, maimai had "NO WASHING" written on its cabinet. Early in development, the original concept was actually a music player, instead of a rhythm game. Up to 2 players can play per cabinet, and up to 4 players can play together with more cabinets.

Various kinds of notes will appear at the centre and approach the outer rim of the circular touchscreen. The player must tap, hold or slide on the touchscreen or surrounding buttons in time with the music, depending on the type of note.

There are 5 types of input-timing judgements (ranging from least to most accurate to timing): 'Miss', 'Good', 'Great', 'Perfect' and 'Critical Perfect', as well as showing if they are 'Late' or 'Early'.

The types of notes in the game include:

Tap: A pink circular ring, requiring a single tap when it reaches the edge of the screen.
Hold: A pink hexagonal bar, requiring holding for the entire length. Releasing early, or releasing midway and pressing down again will result in less score/accuracy and a 'Fast/Late Perfect', 'Great' or 'Good' rating for the object.
Slide: A star followed by a path. The star counts like a tap, followed by a slide path starting one beat after the star is tapped. The player must trace along the path.
Break: A red-yellow ring/star that requires a single tap and provides extra score/accuracy when tapped, requiring a 'Critical Perfect' for the full score of the note. Breaks can be paired with either a normal Pair note, or another Break note.

The scoring system in maimai is very simple, percentage score is calculated based on how many PERFECT, GREAT, GOOD, MISS. The player can also get a FULL COMBO if there are no MISS. ALL PERFECT will be awarded, if all notes are PERFECT.

  • SSS – 100% and above
  • SS – 99% – 99.99%
  • S – 97% – 98.99%
  • AAA – 94% – 96.99%
  • AA – 90% – 93.99%
  • A – 80% – 89.99%
  • B – 60% – 79.99%
  • C – 40% – 59.99%
  • D – 20% – 39.99%
  • E – 10% – 19.99%
  • F – 9.99% and below

If you start the game with 2 or more players, you can choose between VS MODE or SYNC MODE. In VS MODE, you can choose any difficulty. Eg, you can play on EXPERT, while your friend plays MASTER. In SYNC MODE, players will play the same difficulty, and try to aim for 100% SYNC


Unit Dimensions :192.4W x 70.0D x 223.1H cms Condition :Good
Shipping Weight :600.942 kg Physical Weight :350.000 kg
Location :Asia Product Type :Music Machines


More About maimai MiLK





***Please Note***
new buttons, but some plastics need attention. We can try to replace at additional cost.



maimai MiLK - Reference Screenshots



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